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Nick Medukha
Nick Medukha

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[Step-By-Step] Vellum Random Activation

Heyya guys!

Finally back from vacation and got tons of ideas for future stuff, but today, I wanna show you another option of vellum activation. Usually we used pyro source spread, but if you wan't to trigger random copies - best way to do that - use just a tiiiiiny bit of vex :)

Check it out!

[Step-By-Step] Vellum Random Activation

Comments

Hey! nice one! how do you deal with the flickering in render? I'm getting a lot of it. I've tryied adding samples to the GI and samples to the treshold, but.. thanks.

Hey Nick, I was wondering if you could help me understand a problem I'm having with the Solver SOP. My setup is similar to what you're doing in this video, but for whatever reason, the Solver is super inconsistent. Sometimes it will work and turn the active attribute to 1 and keep it at 1, while other times it'll set it to 1 but when the frame changes it sets it back to 0. Any idea why?

Isaiah

very cool activation technique

Ahmed Abu Rady

thank you!

Nick Medukha

beautiful

Marcin Walaszczyk


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