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KineFX 101 – Pt.11: Enhancing Growth-Sims With KineFX

In this weeks episode we finally get back to our regular schedule of using KineFX for things that have nothing to do with character animation! In this case enhancing the look of some growth solvers by adding little animations to tiny pieces and overall creating a much smoother and organic looking sim!

Mo’s original tut on Diffusion Limited Aggregation

Another solver that could be enhanced in the same way (Space Colonization)

KineFX 101 – Pt.11: Enhancing Growth-Sims With KineFX

Comments

How do you add the crystals to the particle sim? Also is it possible to do this shading with Karma?

Kyle Jamison


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