As a follow up to last week’s tutorial we’re gonna cover working with RS proxies in this one. Sometimes this can make the crucial difference when rendering heavy scenes. However the workflow is a tad bit more involved than standard instancing.
Nelsinho Maior
2022-03-13 22:36:40 +0000 UTCNelsinho Maior
2022-03-13 22:36:31 +0000 UTCNelsinho Maior
2022-03-13 22:36:11 +0000 UTCNuman
2020-07-02 20:15:45 +0000 UTCEntagma
2020-07-02 20:01:04 +0000 UTCNuman
2020-07-02 19:55:28 +0000 UTCBlackthunder Henry
2020-07-02 07:54:28 +0000 UTC