DiBS 0.2.8 Progress Log - Levels
Added 2022-05-15 16:58:17 +0000 UTCWhat's Worked On
Levels
Park (?)
Tram
Trying some weird levels, at least thematically. Honestly not sure if these levels will make it into the final levels because they're not fun places for gameplay. Cool to look at though.
Wolf Hug In-game
THERE IT IS! THERE IT AAA
Big happy it's in the game. He also has a different reaction depending on how many clothes there are.
Speed Up Tenta-icons

Hey, this mechanic is back!
There was an old mechanic where pressing space made the tenta-icons move faster, but was disabled in 0.1.7 because no one noticed / understood it. Now it finally has visual feedback!

(also, THERE IT IS. The perfect face reference for mox.
Of course, their art will not be in the game, but now we have a reference on what Mox should look like! Finally, no more random art style changes! (okay maybe a little.))
More New Things
- Added "wolf" cinema tape.
- Mox can sit in the mainhub.
- Koubold finally sends Mox to the save room.
- Clicking on stamina bar can skip minigame.
- New splash screen.
New Commands
- showkoubold
- givesnack
- deletesettingsfile
Changes
- Replaced water area with a 'breather' corridor for pacing.
---
Dang I didn't realize a lot was done.
There will also be a roadmap for the 3rd Dev-Cycle (next 6 months) on June 5.
Known new bugs
- Cursor disappears when in fullscreen (haven't been able to replicate bug. Seems fixed though. Will have to confirm next debug build.)
Bugfixes
- Fixed duplicating dropped ammo when exiting level.
- Fixed umbrella broken in gallery.
- Fixed snack icon not being removed after giving.
- Fixed vending machine duplicating snack after giving.
What to expect next post:
- Release update
Game release update will be on May 31. See you then!
Comments
Cool
Ariffet Orlase
2022-05-16 14:26:08 +0000 UTCIt's the screen at the start while the game is loading.
MoxieLoaf
2022-05-16 14:04:07 +0000 UTCSplash screen?
Ariffet Orlase
2022-05-15 21:15:43 +0000 UTC

