Last 5 levels of the 3rd world
New enemy added to most levels
Edible doodad for most of the levels (it's a bit silly but I like it)
Tried out adding reverb to burp SFX in cave levels. Not super happy with it, reverb effects lower the volume so I had to boost them and it's hard to get it right. Not sure I want to add reverb to other SFX
More fitting footstep SFX for the new world
Fixed a couple things and adjusted some numbers
I might've forgotten some other things I did, not sure
EDIT: Fixed the 3rd level in the new set to actually be completable, sorry about that.
Endeavore Game
2025-10-31 19:48:51 +0000 UTC