XaiJu
Endeavore Games
Endeavore Games

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WIP Update (7/05/25)

Early versions of the next 5 levels
Still need to add boss/discoveries/doodads but the levels are playable
For now, they're in the regular mission menu with the first 15. Later, once I've added it, you'll need to go to Navigation to select a world for each set of levels
If the levels are too hard, please let me know. The honey enemies are 'sticky' so instead of being knocked away by attacks they are slightly pulled towards you which makes them pretty oppressive.

Comments

I've noticed this issue too. High capacity builds (which are hotter/more fun for vore) are not as good for leveling as dps builds. I think she needs to naturally digest faster to make the two build types more balanced.

Ezreal

I think that edibles that like the Massive fruit should give the player a lot of XP for going out of there way to eat them. It also feels like the beating enemy's is the best way to level up not eating, I not sure if that's was intended or not?

Armon Pax

Keep up the good work! Love the idea of increased difficulty for better items/experience per level. And of course more weight stages, bigger bellies, and more objects to devour are always good. Maybe the next stage her skirt and top are starting to tear off.

Ezreal


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