XaiJu
Totally-Fox
Totally-Fox

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Model In-Game & Next Update Info

OKIE! I've finally been able to import the model/animations to Unity. Turns out- There are a lot of things that don't fully work from Blender to Unity, so I'll have to work on reanimating what I've already done at some point. But for now, she MOVE!!

For the specifics, certain IK bones from Blender don't carry over properly, so you'll see some parts of animation snap back in place, or the legs/arms looking awkward. That's partially the IK bones not carrying over, and partially me not spending enough time cleaning up animation~ Though this was mainly to learn how to do this so that as I move forward I can greatly expedite workflow~

ALSO!! I would really like to have something interactive for y'all. So as I've said before for y'all high tier patrons, I will be attempting to have my next update be a (very rough) playable one. I'm gonna be trying to really overhaul movement & gameplay to make it work better. And while it honestly won't be much other than a room to run around in, I do hope it'll be something y'all look forward too


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