Weapon (warhammer), rare (requires attunement)
"As the enemy approached, Captain Abelard raised his warhammer, with a determined look on his face. "You'll not be getting any closer, friend," he said with a smirk. The enemy charged forward, only to be knocked back with a sudden force. "What was that?" they cried, holding their head. "Oh, just a little something I call Distanceectomy," replied Abelard, winking. "It has a way of keeping people from getting too close."
The hammerhead is crafted in the shape of two palm hands in a stop position, as if halting the enemy in their tracks. In the center of the hammer's head rests a precious gemstone, radiating a faint and mesmerizing purple hue that seems to shift and change with the light. The handle of the hammer is made from a rare, black wood, which seems to absorb light, giving it a dark appearance.
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
This warhammer requires 16 Strength or higher to wield.
Destabilizing Attack (Passive Ability): every time you hit with this hammer, and if the target size is Tiny, Small, Medium or Large, it must make a DC 15 Strength saving throw. On a failed save, you push the target 5 feet away from you and take 1d8 force damage, on a successful save the target only take half of the force damage and it is not pushed away.