XaiJu
HGameArtMan
HGameArtMan

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V0.21.0 Beta Release!

V0.21.0

-Survival Mode - (optional)(beta)

-This mode requires you to eat and drink, and can be configured at the start or anytime ingame from the comm settings menu!

-Includes optional automated events to eat in the morning if you're hungry, and pee at night if your bladder is full!

-Is probably super-buggy still!

-Restructured/redesigned Maps - Entry Hall (split into the entry hall, Dining Hall), F2 Main Hall, F3Main Hall, water elemental wing

Bugfixes -

-Misc spelling and grammer fixes.

-A few class errors I forgot to write down (something about an assignment breaking)


Known Issues - 

-Many maps still need to be restructured to fit the new aesthetics/reduce travel time (although this will take some time)

-In particular, I'm looking - F1 Infirmary, F1 Kitchens, F3 Combat wing

-Perhaps others in the future, but each map takes me 10+ hours to redesign thanks to all the off-grid details, lighting, standing/walking student pathfinding, etc etc, so I'm mostly aiming to hit major pathways/maps you have to travel through a lot, rather than the larger off-site maps.

-There is no actual penalty for failing to eat or drink (you're supposed to lose time, like you would on defeat on the field, but implementation broke so I'm fixing it.)

And also the massive amount of bugs that I need to go back and fix still! I'll do my best!

Windows: Mediafire- Mega - AnonFile 

MAC: Mediafire- Mega - AnonFile 

Linux: Mediafire- Mega - AnonFile 

V0.21.0 Beta Release!

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