In each case, it's the same mesh, but there is no faceting in Painter, but there is in DAZ and I cannot figure out how to get rid of it.
I've tried increasing subdivisions in DAZ but it has little effect.
I see no evidence inside the normal map itself that would explain this.
Anyone else have ideas?
sedartfonokcaj
2023-11-25 01:59:53 +0000 UTCSquarePeg3D
2023-11-13 16:01:40 +0000 UTCsedartfonokcaj
2023-11-03 02:19:03 +0000 UTCripped
2023-11-02 12:51:21 +0000 UTCsedartfonokcaj
2023-11-01 22:04:41 +0000 UTC