Wrestling Ring Questions
Added 2023-10-20 03:21:42 +0000 UTCAs I mentioned before, I reworked my old wresting ing quite a bit.
People asked for morphs and the like, and I may have a potential solutions.
I'm thinking of making each rope "level" to be a separate object from the rest of the ring and the other two ropes.
The only thing is, I'm not sure how to add multiple items to a scene with just one entry from the library. I'm not sure if child objects get save too. I guess I'll try that out once I rearrange the ring ropes.
I also noticed that a lot of Japanese rings use actually boxing corner pads... Oh well. ;)
Comments
One thing, in the original design, each of the three ropes had a spot on the UV layout. Because I used the bottom rope as the clone basis for the other two ropes, it uses the same UV space as the bottom rope only. Not *that* much of an issue because each rope is now independent so can have different colours/textures. It's a minor issue but to fix it would require some radical changes, especially after all the morphing abilities.
sedartfonokcaj
2023-10-21 18:03:44 +0000 UTCScene Subset works a charm. Single click installs the ring base, all three ropes and then the stairs.
sedartfonokcaj
2023-10-21 17:39:47 +0000 UTCAlso, I realized that separating the ropes like this I just have to do one set of morphs. I can rotate the rope being morphed around on the Y-axis using Y-rotation by multiples of 90 degrees. Works a charm so far.
sedartfonokcaj
2023-10-20 04:22:38 +0000 UTCI think I have to use Scene Subset? Never really used that before. So much I don't know about DAZ Studio because I do so much outside of it...
sedartfonokcaj
2023-10-20 04:20:12 +0000 UTC