After many endless days and nights... it is coded, the first week of main in-game events. Aaargh!
Now for the second hurdle... play-testing. I decided to leave week 1 beta up to only Meyza's secret ehem... mostly because I feel like it's a good cliffhanger and I don't want to spill that far into Io and Kor yet which if you checked my current file https://docs.google.com/spreadsheets/d/1i_tFuzCwaz4cSDhwj80YATpy9PSxp0t_UeaVCWNPLO8/edit?usp=sharing I did skip a bit to script that part because I do get inspired of that easily.
The beta for this round will mostly focus on the main story and town map but not so much on the dating minigame as I haven't spliced up all their assets to be used there yet (For the touching mini-game aspect). So unfortunately you can experience the dates with the boys, but not fully as there should've been more interactive minigames before the main event of each date. But who knows if by some miracle my day job isn't annoying then I can do that before the 31st of March
Here's some BGs I added for the beta and wish me luck on the play-test hoping it doesn't crash or run any other issues of the sort
Genuinely apologize for coding so long tho, I got a bit rusty and struggled with my day job scheduling a bit. My webtoon agency is getting some heat from their Korean partnership apparently so I had to do some extra crunch time. > <
Laura Castrillón
2023-03-28 20:46:27 +0000 UTCxacias
2023-03-27 22:46:55 +0000 UTC