XaiJu
GrymGudinnaGames
GrymGudinnaGames

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Corporate Development Memo 11/24/24 (Public Post)

Hi everyone!

This is my last public post before an update comes out! (It means I am very close!) Sorry for this post being long, but I guess I'm saying it will be a bit long.

Forgive my images, I spent about 40 minutes looking for preview images and I realized after about 300 images that virtually all of them are too "adult" for a public post! I'll try and post some adult ones on Discord.

For Patrons, my render count was a tiny bit off last week - it was too low - so I have done a full complete update here. More on that below.

1) First, I always want to do a PSA about Patreon and signups, etc. Remember that my site and most others are now on subscription billing. So that means it cycles every 30 days versus the 1st of the month, but most importantly -- please do NOT use Apple products (iPhone/iPad) if you want to avoid paying extra for a tier on the site. This is not Patreon's fault (I mean they had to make the decision for Apple app business but probably would have preferred not doing this) but rather a necessity of their business model with Apple. But you can sign up with Android/PC products and still pay the normal rate, so keep that in mind. Still want to always do this PSA for a while because not everyone follows these changes and I don't want someone to pay say 13-14 dollars (and that will go every month) versus just 10 if they sign up without Apple.

2) Ok update numbers:

Bottom line, I am down to one big dom scene left to write/render and put togethe for a final rough draft being finished. My original thought was that my update would be about 3700-3800 renders, but as usual I'm an idiot and have ballooned it a bit more. But this is the last scene and then I'm into editing for the Test Version. Here are my numbers right now:

Main path renders: 232 images (this is what all players see) (final count absent minor tweaks/corrections)

Secret Sub Path renders: 367 images (final count absent minor tweaks/corrections)

Kane Domination Path: 1,647 images (one large scene left)

Kane Sub Path: 2,100 (done/final count absent minor tweaks/corrections)

Overall: 4,336 renders

3) I am working very hard this week and am only taking off Thanksgiving for family stuff and will be even be grinding a bit on Black Friday. I am thankful my fiance is a gifted cook because it helps me avoid so much stress! We usually do two things -- one lunch event for all staff of our businesses with free food and even live music together (some of them don't have family here so we make sure everyone can enjoy an event together and frankly I think it's one factor why we have super loyal people) and then in evening just a family/private one. I am little behind on the update where I hoped to be, but it was based on a smaller update size to be honest. But I am adding no more scenes (I am forcing myself to stop lol) beyond this last big dom path scene. So expect a true count of roughly 4,500 renders at the end. Which would make it my biggest update in that metric.

4) Please forgive terrible communication for the next two weeks. I will be super hard grinding and not much else.

5) I'd like to add one last thing to my long post:

I've been working on this game a long time, and I've had some people join my highest tiers for a more personalized interaction with me as a "Mistress". Some weren't great fits and didn't last too long, but others have lasted for a long time indeed – my longest being from the very first update.

But I can honestly say a few of them (I can't name them for respecting their privacy but I will say it's five people in different degrees) have been very meaningful and special to me. They're from all over the world…ranging from Europe to South America to Asia and Australia…even the Middle East. Two of these five are long gone but I still remember them fondly and feel I helped them move forward in life in a better way.

But now there is one in particular that's spreading their wings creatively…I'd like to plug their game because I feel the passion and energy behind it. I want to see it succeed.

So I'm posting a Kickstarter for people to see – a true passion project by someone that loves these kinds of games. I admit I don't know a ton about this style of game, but I know one of my father's favorite games is Chrono Trigger, which seems to be a huge inspiration for this title.

So here's the link…it's from a wonderful creator/person that has been what I always hoped for from a high tier…let's say "servant. It's his words not mine so I want to let him speak for himself:

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Help me Take This Fantasy World to the Next Level!

From my childhood love of The Lord of the Rings to countless hours spent with Chrono Trigger, Final Fantasy IV, Zelda A Link to the Past and other SNES-era classics, my passion for epic stories and timeless RPGs has shaped everything I’ve created. Now, I’ve channeled that inspiration into building a world of my own - one that I’m thrilled to share with you.

This project isn’t just about a single story; it’s a full-fledged universe:

 An RPG game inspired by the charm and depth of the JRPGs we grew up with.

The Kickstarter is your chance to shape this vision! With your support, we can bring even more life, depth, and magic to the RPG, ensuring it lives up to the legacy of the classics we all adore.

Every pledge brings us closer to creating something unforgettable. Let’s craft this world together!

 Join the adventure - back the project now!

Your support means the world.

https://www.kickstarter.com/projects/taleofrelm/the-tale-of-relm-0

Kickstarter

The Tale of Relm

JRPG in SNES style

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When I checked, it was literally ONE DOLLAR from being funded, so let's get it over the top! He's a good person so I want to do this for him.

6. Please have a wonderful Thanksgiving for those of you that celebrate it! I am working hard to get this update to you all ASAP!

Love,

Tess

Corporate Development Memo 11/24/24 (Public Post) Corporate Development Memo 11/24/24 (Public Post) Corporate Development Memo 11/24/24 (Public Post) Corporate Development Memo 11/24/24 (Public Post) Corporate Development Memo 11/24/24 (Public Post)

Comments

Take care during the thanks giving holidays, thanks for the update, and... Best of luck to that person's Kickstarter and game!

Ric

I want to thank you as always for doing a good job, and I can't wait for the next update. 😄

ScrubLife

$14 over the top already! Good luck, Dev! 😊

James Sear

Thank you for all your amazing hard work and I’m glad you’ve grown close to those who’ve supported you since the beginning 😌 have a great thanksgiving Mistress Tess🧎❤️❤️

John Price

Thanks for this update, and for your love for and dedication to your game. ❤️🙏

Raj Williams


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