XaiJu
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Sitrep for October

Alright! I don't know if I'll keep doing these posts after October, but for this month I definitely need to outline the goals for the month. Not to mention manage some expectations, as it were. First, a bit of good news. This month will see the return of me doing two short stories, instead of one, as my time is no longer divided prepping for the game that will...you know...actually be the primary focus for the month. In fact, depending on how things go, I may try my hand at a few short shorts as an extra. Which is one of the names for stories under a thousand words. If I do, it will be in ADDITION to the normal stories, though. And I'm not making any promises.

The polls for the month should go up either later today or tomorrow. The Focus poll will be replaced by one showing you guys three possible variations of the Left Hand Magic protagonist that you can vote on. I've already got two of those variations ready, so I should be able to get that in place pretty quickly. 

Now, onto what I'm sure you all really want to know about. Specifically, Left Hand Magic. This is where the managing expectations bit comes in, I'm afraid. As with any new game, there's a lot of up-front work, from planning to coding, that needs to get done before I even start rendering stuff. I'm honestly not expecting to get much in the way of renders done, save for experimental tests, until at least mid-month. It will take that much time, at least, to get the basic framework set up. As such, my minimum goal for the month is as follows:

Have Left Hand Magic's intro and at least one example H-scene complete and playable.

That is the minimum goal, mind you. In actuality, I'm hoping for a fair bit more, multiple H-scenes and some getting-to-know bits for the characters. Possibly even the entire prologue. However, I want everyone to be aware that the results of this month's work may not be hugely impressive. I'm intending to keep everyone posted much more often than usual, so you'll all know what to expect. But please set it in your mind now that what is published this month specifically will likely not be up to the amount of content you're used to seeing from one of my releases. Come December, when Left Hand Magic is already chugging along as full production, that will change. For now, please be patient with the startup process for a new game!


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