Changes since EP 1.5.3 dev1:
Rewrote how settings are handled internally - many setting changes are applied very quickly now, some instantly (compile errors might appear, please report)
Fix Apple M1+ devices crashing the game in the End
Clouds change height automatically in dimensions such as the aether now - works with all cloud types.
The end crystal beams are no longer limited to 10 chunks thanks to @gri573
many different cloud options have received more values to choose from
Ender dragon beam intensity and end sky intensity also received more values
Separated sun and moon glare intensity into separate options
Darkness Desaturation render distance fade received nether and end counterparts
Darkness desaturation in the nether has been improved a lot
Added more modded blocks to the properties files thanks to the contributors
Updated translations thanks to the contributors
Small tweaks
And as always, please report any issues you encounter! <3
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