XaiJu
DragonSnow
DragonSnow

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5/10 Newly added features and new scenarios 新加功能与新场景

After a long wait, which was almost a whole month of disappearing, these are the contents I produced:

久等了,这几乎一整个月的消失,这些是我制作的内容:

Improved the no-TF-mode script, but beware: there are still a lot of animations that can't be skipped, and it's a huge project to find them one by one, so I'll just have to improve this after the game is finished (or put it on hold).

The principle of this script is: if there is a command ending in “return to main menu” happening, play a special animation and skip all animations and return to the main menu, but there are a small number of animations with special attributes that have been specifically set so they can't be skipped by this mode!

完善了无TF模式脚本,但是小心:仍有很多动画无法跳过,一个个找出来是个巨大的工程,我只能在游戏完成后再完善这一点了(或者搁置)

此脚本的原理是:如果当前有一个结尾是“回到主菜单”的指令正在发生,播放一个特殊的动画并直接跳过所有动画并回到主菜单,不过有一小部分特殊属性的动画被特别设置过,所以无法被这个模式跳过

There is a very small chance that a special image (NES style) will be triggered at the end of the game, and at this time the BGM will also change to the end music of some classic and famous games, so if you have any great ideas about some famous game ending tracks, let me know in the comments!

有很小的概率在游戏结束时触发一个特殊的图像(NES风格),此时BGM也会变为一些经典著名游戏的结束音乐,如果你有什么很好的点子关于一些著名的游戏结束曲目,可以在评论中告诉我

Extra special thanks to the script writer: dunking!

额外特别感谢脚本编写者:灌灌!

Key changes:

Shift+A will enable a TF-free mode

Shift+S will open a grid

This will help the player judge distances in some puzzles.

This game just keeps getting more and more keystrokes, doesn't it?

F1, F2, F5, F6, F12.

Q W

A S D ↑

Shift Z X C ←↓→

So I added:

Shift+D will open a game manual (unfinished).

Shows a guide to the game's buttons

It also displays hints on how to solve the current room's puzzles.

(I'm going to draw 120 hints, so this will be done after the game is finished)

(or show the design of the current room's enemies or something, which do you prefer?)

I'll try to make it retro.

按键更改:

Shift+A将会开启无TF模式

Shift+S将会开启一个网格

这会在部分谜题中帮助玩家判断距离

这游戏的按键真是越来越多了不是吗?

F1 F2 F5 F6 F12

Q W

A S D ↑

Shift Z X C ←↓→

所以我增加了:

Shift+D将会开启一个游戏说明书(未完成)

显示游戏的按键操作指南

并且显示关于当前房间谜题解法的提示

(我将绘制120张提示图,所以这是游戏完成后的工作)

(或者展示当前房间的敌人的设计图之类的,你喜欢哪个?)

我会尽力做的复古一些

The game now allows you to change puro's favorability at will by pressing D when you reach the giant generator for easy access to the plot, this feature is only disclosed by talking to the author in the end map after the game has ended once, so it won't affect first-time players

Continuing the game in this way will not unlock subsequent Steam achievements

现在游戏在到达巨大发电机时,按下D键可以任意更改puro的好感度,方便查阅剧情,这个功能只有在游戏结束一次之后,在结束地图里与作者对话才会披露,所以不会影响第一次玩的人

用这个方式继续游戏将会无法解锁后续的Steam成就

Also, the part where you change Dr. K's gender has a screen tip, also by pressing the D-pad, and a secret trick that the author won't tell you until after the game is over once!

此外,改变K博士性别的部分也有画面提示了,也是按下D键,也是在游戏结束一次之后作者才会告诉你的秘密技巧

Then there's the new scene: I've added hydrogels, where the player will dive into these still waters in space

然后是新的场景:我添加了水凝胶,玩家将会在这里潜入这些静止在空间的水中

Then there's the conductive effect, which also stuns you if you're still in the water at that point! So where does the electricity come from? Think about what aquatic animals generate electricity.

然后是导电效果,如果这时你仍在水中,也会被击晕!那么电从何处来?想想看什么水生动物会发电?

These reefs took a long time to paint before we decided on a design.

这些礁石画了很久才决定了设计方向

Beautified the cave depth of field effect inside the reef

美化了礁石内部的洞穴景深效果

Continue to populate map obstacles

继续填充地图障碍物

Continue to add TF traps, other color decorations. More details ...... map partially completed!

After that it's time to add creatures

继续添加TF陷阱、其他颜色装饰物。更多细节……地图部分完成!

之后就是添加生物了

I wanted a bright, colorful, but eerily crazy feel to this map.

According to the game's setting, this is the product of a lab where specially enhanced gelatinous beasts are trying to restore the Earth's natural ecosystem without human control, and the gelatinous beasts here are super-enhanced versions of the ones we've already seen in the past!

Thanks to WHCY for designing the EX Shark and EX Squid Dog! (not the final images)

我想在这个地图里表现出明亮、色彩丰富但诡异的疯狂感觉,

根据游戏的设定,这里是实验室里经过特殊强化后的胶兽在不受人为控制下试图还原地球自然生态的产物,这里的胶兽都是过去已经见过的胶兽们的超级强化版

感谢WHCY的设计的EX鲨鱼与EX乌贼狗!(不是最终形象)

My favorite TF artist WHCY: https://x.com/WHCYdogb

That's all for now, I still need to finish one more animation before I can release the download version, thanks for your support!

As well, I'm currently in the process of completing the game's features, such as “change puro's favorability to make it easier to view the favorability storyline” and the like, so please let me know in the comments if you have any requests for similar features, thank you!

目前就是这些了,我还需要完成一个动画就能发布下载版了,谢谢你们的支持

以及,目前我正在补完这个游戏的功能,例如“更改puro的好感度方便查看好感度剧情”之类的,如果你有类似的功能需求请在评论中告诉我,谢谢你!

Comments

Can't wait to play the full release (when it comes out of course :D)

Ori Le Ponytronic

good idea

Snow Dragon

I thought of some game over songs! The original Legend of Zelda Sonic 3's death sound effect and continue music Kirby's death sound effect and continue screen Earthbound's, Earthbound Beginnings', or Mother 3's game over screen Broken Heart from Kirby Planet Robobot...followed by (Not a game over song, but it could work...) The Shape of a Heart from Kirby Star Allies/Return to Dreamland Deluxe

Testing

Makes the game more entertaining

tCfr

Why new creatures have "visible dong"

Cat_corp


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