x512 and x1024 resolution textures designed for Minecraft shaders for beautiful and optimized gameplay.
What's new in v2.0?
MOD:
More to come soon.
PLEASE READ:
This is a long and ambitious project containing images that I created from scratch. I take different material photos which I then edit to make them seamless and create additional PBR maps ( Physically-Based Rendering ) to add extra shine and bumpyness to them.
My texture pack is working best with latest Ray Tracing SEUS shader by Sonic Ether Be sure to allocate more RAM for the pack & mod. Optimally 10G.
MOD REQUIRES FORGE! Download the same Forge and mod version for your Minecraft version. See my complete installation tutorial!
I'm using both Minecraft 1.12.2 & 1.14.4 with SEUS PTGI E12. Make sure you put Geometry Ray Tracing to 0 in PTGI shader settings to remove black shadows!
This project is still WIP but it's great for creative mode even now (not suitable for survival yet). But I'm constantly working on new materials which will be added with updates and even higher quality later.
DOWNLOADS:
***YOU WILL NEED TO REPLACE SEUS PTGI FILES FOUND HERE FOR EMISSIVE TEXTURES TO WORK! (Emissive textures will be available in PTGI with upcoming E13 update)***
Shader path: .minecraft/shaderpacks/SEUS PTGI
(note that only future versions of PTGI will produce more accurate illumination at night like E13)
[DOWNLOAD LINKS MOVED TO THE LATEST "DOWNLOAD" POST]
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