So I have come into a snag with my BIG blender scene project. I guess I should have known this was going to become an issue at some point.
I work on a pretty nice Laptop but still a laptop none the less, So when it comes to high poly my computer starts to lag. Which is why I try so hard to bring you scenes that are low poly because most of you like me, are not working on an Alienware type computer lol.
I have not made it completely to the end of part 2 of the tutorial when my computer starts to lag so bad I can not even move the camera. So I tried a few things...
I tried to append all the assets and put them back in the scene.. That did NOT work
I tried to delete the transparent plain between the hills and big mushrooms. That Did NOT work!
So.... What I finally ended up on, Was to take a render of just the background, The hill I created, The BIG mushrooms, The transparent background and then render JUST that. Then I took that render and brought it on a image plain and set that as the background with the transparent plain in front of it.
I have not finished the tutorial yet so I do not know if having the background hill is very important or not. But At least this way I am able to proceed with moving forward.
You tell me which one you think looks better? Well ofc the render with No transparent background does, but do you think the low Poly with transparent looks close enough to continue? What are your thoughts?
I have not even started on the part three of the tutorial yet, where I begin to animate the scene, so this is why I am having such a hard time deciding how to go forward.
XXXTigger
2023-03-11 00:53:04 +0000 UTCOneJxmmy
2023-03-10 14:24:43 +0000 UTC