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Weeping Dwarf Crag

Green copper bars prevent entry to the two ground-level entrances to this mountain temple except for those who can squeeze through a 16-inch by 16-inch space. Before the final portcullises, the streams run in masonry-built channels, but then run “free” and meander away from the structure for a few hundred yards before they rejoin and flow further down the mountains. The actual entrance to the structure is via a winding set of steps cut into the mountainside that leads up to the door on the top level.

The primary structure is built around a waterfall that descends from a magical water source embedded deep behind this area, and plummets past the middle level to land in the pool on the bottom level. Stairs lead down around the waterfall and eventually lead into the pool directly beneath it. The second level contains old libraries and less identifiable chambers, and the lowest level once contained a commemorative chamber for the ancestors of the builders, long neglected and now partially collapsed.

The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 7,200 pixels (24 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the suggested 10′ squares) – so resizing it to either 1,680 pixels wide or 3,360 pixels wide, respectively.

https://dysonlogos.blog/2023/08/29/weeping-dwarf-crag/

Weeping Dwarf Crag

Comments

Here's a concept art rendition of the Weeping Dwarf Crag based on your description. deviantart.com/kxmode/art/Wheeping-Dwarf-Crag-979814746

Kxmode

Hi, Dyson, Wondered if there was a blueprint-to-artwork AI tool for map drawings. I found playform.io. I uploaded the first floor of your map without the grid and used this prompt: "Imagine a mountain temple with green copper bars blocking its ground-level entrances, allowing only those who can fit through a small 16x16 inch space. Streams flow around the temple, while a carved staircase leads to the main entrance. The temple surrounds a waterfall that starts from a magical source, passing libraries on the middle level and ending in a pool below. Depict this enchanting scene, capturing the blend of nature, history, and architecture." Playform's results are good: https://i.imgur.com/EhnLvd6.jpg But it needed some clean-up: https://i.imgur.com/rag57RH.png Lastly, I upscaled through Gigapixel: https://i.imgur.com/Bb1OXsO.png The results were pretty amazing, and I thought you'd like to see them. Perhaps you can try with a few of your drawings. 🙂👍

Kxmode


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