XaiJu
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Wolf of Shadow V0.345a Stable release

Thank you for test play, now there should be no major bugs.



RPG Maker is a really easy game engine to pick up, although it takes a lot of challenges to optimize.

Wolf of Shadow has a complex view and obstruct mechanism, and without maximum optimization in terms of computation, engine like RPG Maker can't really handle it...

So, aside from testing bugs, optimization is also where I spend most of my time.

Before making this game, I was thinking about using MV or the latest MZ, or even Unity, but on reflection, this is my first game and I think it is better to use the engine I'm most familiar with.

The other reason, or maybe this is the major reason, is that I haven't learned much about JavaScript or C# yet, and if I rush into it, it could become a sea of bugs.

So it had to be VXace.

Although I was a little annoyed by the mandatory screen proportions of the ACE.

But I can't help it *sigh


* "I am tired..."

* "Eww... so dirty"

Wolf of Shadow V0.345a Stable release Wolf of Shadow V0.345a Stable release Wolf of Shadow V0.345a Stable release

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