v4.0 Open Your Starbound
Added 2025-10-31 03:21:55 +0000 UTChttps://github.com/WasabiRaptor/Starbecue/releases/tag/v4.0
Changes (From 3.0)
New engine (again) This time it's a fork of OSB, I am also contributing to OSB, in the future it may not need to be a separate fork
This means you get all the amazing mods that use OSB compatible, seriously, the game can do so much more go check the workshop for things that use OSB, seriously
Animations have been optimized incredibly
only vore compatible entities load vore animations
only the relevant parts that are selected are loaded
parts are now set up in 'modules' that can be changed out on the fly, and can have multiple variants
Images for parts are generated from the base ones on load for each species, but can have unique ones defined
blank ones are generated for species that don't have compatibility patches, so I won't have to see that filling up logs people send me
Cosmetics can support having images for the vore animation parts, have I made any myself to use this feature? no I haven't!
Yes this feature will work with OSB's 12 extra cosmetic slots
Pro tip, in OSB you can middle click to hide a cosmetic/armor, now you won't need any "nude" armor in the cosmetic slot
Numerous other backend changes
All Monsters and NPCs should load SBQ's scripts to handle messages now
unless I have specifically marked them incompatible
Compatibility patches now only need a single file, from which all the required data is then copied to other files where it belongs when the mod loads
Generate blank .raceeffect files for every race so I won't have to see FU polluting the error log
Please stop playing with FU
New System for selecting parts
instead of a toggle for parts being enabled, each part now has a dropdown to select a different module to use
Each one has a disabled, default, and infuse state
The "infuse" version of the part simply provides the relevant infuse action (Belly TF, Cock TF, etc.) without enabling the part
This is how one can have Players/NPCs require it, and causes the "need infuse" dialogue lines to trigger (for example, asking Helena for Cock Vore will make her mention needing to do Cock TF first)
When this is selected it will always use the Prey's selected module for the relevant infuse
Preds now have a dynamic amount of prey slots available
Preds start with 4 slots, and increase the amount by consuming rock candy
it is capped at 32 slots, this is more than anyone should ever need
Rock candy was added to more loot tables
The scaling of digest power to the candy bonuses was adjusted
Tier 10 Rock candy can be found in challenge room loot
New parts
Naga Tail
Use the OV action a second time to squeeze prey down into your tail belly
Works with any humanoid species that has a compatibility patch
Double Boobs
Use the BV action after your first set of breasts are full to put prey into the second pair
Infuse system has been reworked
card slots in the settings have been removed, remove any NPC cards you want to save before updating
Pred HUD has been redesigned some to be more clear what area it covers
New "Capture" action to use on prey from the HUD
Capturing a Prey will despawn them from the world and store them within you
Captured Prey occupy your body and contribute size the same as the state they were in before capture
Captured Prey can be released at any time later to spawn them back in
Capturing a player will copy their state similarly, but they will not be spawned in as NPCs when released
This is intended for "perma" roleplay purposes for when a player might need to disconnect
New "Traps"
Placeable wired Growth Ray Beam
Placeable wired Shrink Ray Beam
Therianizing Rock
Feminizing Rock
Masculinzing Rock
Genderizing Rock
Nominomicon now overlays an icon over entities it can configure
Can configure Size beam traps
Can configure Mouse holes / Mouse Rooms
SBQ Controller can now support two different click actions and properly shows the two different icons while still being two handed
SBQ Request controller!
For prey to force their way into compatible preds!
Deed was reworked slightly
Summoning a new tenant now lists a dropdown
OC NPCs and Randomly generated NPCs have a spacer between them in the list
the default "Random" tenant from a room with no tags can sometimes result in an OC NPC spawning now
Cards will be immediately accepted in the insert tenant slot if they are applicable
Settings structure has been improved
Settings and upgrades are now versioned, so any future changes can avoid issues and update them accordingly
Administration tools
the 'Override Enforcer' object added in the tail end of 3.0 has been replaced
use the /sbq config command to open a menu to configure server overrides
This GUI will be improved later, for now it requires typing out raw json into its inputs for disabling certain settings server wide or local to the current world
Commands, yes really, OSB makes modded / commands actually useful, in retail you can only make macros for retail commands and nothing else without disabling safe scripts
/sbq escape will make you immediately escape from any pred
/sbq settings will open the settings menu (it is still available from the toolbar)
/sbq config opens the sbq server config menu
/sbq skiptotier <number> will automatically apply the relevant candy upgrades up to a tier, this is also added to the /bountyhunter macro from the vanilla game
and some more that are just for debug purposes, they're all listed under /sbq help
Pokemon races were moved to a seperate .pak (included by default)
Vaporeon
Flareon
Nickit (Anthro)
Meowscarada
Vulipx New
Absol New
Luxio New
Monsters no longer provide digestion drops, these were intended to just store NPC data anyway
You can now have negative digest resistance so you can melt up to 100% faster
New OC NPCs
Izzy (Absol)
Dreccan (Deer)
Razuel (Dragon)
Stardust (Zorua)
Bugs Fixed?
yes
Things of note that are not in yet
ingame customization menu for post TF
this is waiting on some features in OSB main before implementation
until such time, one can use the /identity commands in OSB to manually set values
I would reccommend doing /identity randomize until you get a good result for now
Comments
Is Frakin' Universe not compatable?
Sibarian
2025-11-08 21:20:25 +0000 UTCkeep getting a "Could not read JSON asset" error
Fewestchain 9
2025-11-07 22:06:26 +0000 UTCWhat alternatives to Frackin' Universe would you recommend using instead?
Shut Up And Take My Likes!
2025-11-01 02:57:02 +0000 UTC