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[News] Dev's blog #11 (It’s Xmas time! )

Thanks to all of you. Thanks to your support, the "University of Problems" is getting better with each new update.
I really hope that in the next year I'll be able to pay much more attention to my project, improve the overall quality of the game, and implement all my ideas...

I'm not very good at congratulations and my level of English is not high enough to express what I would like to say. So I'll keep it short.
Wishing you all the best that life can bring, Merry Christmas to you and a year full of happiness!

And now some news about the "University of Problems". 

And now some general information. 

Don't forget about polls: All polls in one place 

I would like to point out that I didn't like the last update too much (this is not related to comments on third-party forums).
I tried to release version 0.2.0 as soon as possible, but it was a mistake. I probably should have spent an extra 2-4 days polishing the game. Yesterday I looked at the content from version 0.2.0 and noticed a lot of small problems. I'm sure many of you didn't even notice them, but still.
So I decided to move away from this concept. Now updates will be released once a month. I think it will be better for the fans, for the players, for potential patrons and for me.
This mode of updates means that the updates will be larger (by about 10-30%). Because before I spent 2-3 weeks on the development of an update, now I will have a whole month.
If you think this is wrong or you have any other suggestions, please give me a hint about it.

Well, I must finish now.

P.S. Should you need any further information, please do not hesitate to contact me 😉

Comments

Yeah, take your time, I dont mind waiting a bit longer if the updates are bigger and more polished. Wish you Happy Holidays and I love your stuff!

Ale.Pale


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