Hello everyone!
I'm thrilled to introduce some of the new features we've been developing for the upcoming Shoost update. These features are gradually taking shape, and I can't wait to share them with you!


We've finally completed the color grading feature that we've been working on for a while. You'll be able to switch between preset options, and we're also planning to include manual adjustments for finer control.



This filter allows you to recreate the atmosphere of analog-era TV or 8mm film. We're planning to offer multiple options to capture the distinctive looks of different time periods.



This filter can reproduce the aesthetics of classic consoles like the Game Boy or Super Nintendo. We're planning to make the pixel density adjustable too.

This feature enables you to add a blur effect to the edges of your frame.

By slightly offsetting the RGB colors, you can create a color fringing effect.

This effect simulates the curved distortion of a fisheye lens.
While we still have a lot to do in terms of performance optimization and parameter adjustments, these features are finally taking shape. We're also planning to add even more features beyond what I've introduced here.
The improvements in expressive capabilities are already visible, and I'm getting more excited as we continue development!
As we add more features, there's a risk of the interface becoming more complex. We're committed to striking a balance between new capabilities and ease of use as we move forward with development.
Stay tuned for more updates!
RoboticTart
2024-10-03 20:24:41 +0000 UTCRoboticTart
2024-10-03 20:24:25 +0000 UTCWillow
2024-09-30 14:45:29 +0000 UTCScion Setsuna
2024-09-30 11:33:34 +0000 UTC