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MuRo
MuRo

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Development status of Shoost v0.1.7

We're hard at work on the Shoost v0.1.7 update right now!

The direction of the update has been decided, and now we are in the process of finalizing it!

However, it is taking longer than expected because of the need to reorganize the UI as the number of functions has increased.

Also, as the number of functions increases, so does the processing load, so we are working on ways to reduce the load. (I'd rather just add functions without thinking about it...)

However, we are making progress in order and will be able to update soon.


Next Update Details

Rim Light

Added the expression of light going around a character's outline in a dark scene, since the character's outline is not visible. I think it is effective when used to express the profile of a character.


Sharpness

Added a sharpen function because the resolution gives a blurry impression. If the sharpness function is applied too strongly, white lines will appear at the edges.


It also reduces other processing load: it consumes less GPU than v0.1.6.

The difference depends on the performance of the PC, but this is a rough estimate of how much difference there is.


Looking forward to seeing you all using it, and continuing to work hard on its development!

Development status of Shoost v0.1.7

Comments

Thanks for the feedback! I will consider whether it can be implemented.

MuRo

Would you consider featuring a way to capture VSeeFace, maybe by implementing a spout capture method?

VeronicaJae

Thanks! There is no way to Zoom without showing the menu. I will see if there is a better way. Thanks for the feedback!

MuRo

this is awesome! just wanted to check, is there a way to zoom without the menu on screen so we can record without the UI there?

lewna ðŸŒļ


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