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Entity-Component-System Robot Game Source Code

another extra: someone has requested the ECS version of the robot game source code, so here it is (Patreon download code dumps will be the git alternative while I figure out a hosting solution where you all can see git history and such...).

Most of the interesting stuff happens under src/tile, src/item, and src/entity, which all implement their own specialisations of the wildly overcomplicated component-system manager template in src/util/component_manager.hpp

Happy to answer any questions there may be!

The libraries are the same as in the previous post, with the exception of archimedes and names which were added in later versions.

Comments

Thanks man! Curious about all the magic templating you have implemented!

Michele Trombetta


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