dev log #23, 13th november, 2023
Added 2023-11-13 18:58:01 +0000 UTCI'm free from the flu! It was gruesome! :D
I did manage to write a few sentences here and there, but I am definitely rearing to go now, my twine build and the choicescript IDE already open in the other window. I'm having loads of fun re-imagining how you meet Auryn-- I'll admit that I love those scenes that are there from the old demo, and am having a hard time parting with them (so much so that I even considered adding another RO entirely- but those are naughty and entirely unbaked ideas... and yet. hm. )
Other than that, I have been in active combat with drawing, still trying to find a simple yet fitting style to do ouro's art with. I am spitting mad with something about it-- the pen slides weirdly over the surface of the pad, the moon shines strangely into my window-- I don't know. Often do I think about just outsourcing art and saving up money for commissions, but absolutely not screams my brain, I want it to be my own. But it is so fugly, yall. Right now, at least. The struggle continues.
That's it, friends + another little sneak peek post comin' up after this one. I suspect there will be a fair few of those until I step out of the writing-grind for november. :3
Love having you here. Hope your week is kind to you. x