Tonight's post is brought you by the urge to commit random acts of violence against payment processors, however, that is a post for a later date when we have solid data on how large of an impact our recent delisting on Itch will have on our development budget.
But anyway! What's going on with Uni lately?
A lot of QAing on the game, going through Kate's route working on music placement and expression timings. Expression timings meaning when there is a series of expressions one after the other some of them last a little too long, and in some cases have you watching the expressions change for 13 seconds with no new dialog. But in general this month has been a lot of QAing on both Uni and Branded to Fall (game in development by our deputy director Baconsoap).
In addition to that we're progressing on the Bakery and working on getting some new Aeon artwork done for the next version as well since we haven't had anything new artwork-wise for it in a while.
We've also been brainstorming what content you'll see in Violet's post route lock events. While we always knew where we wanted it to end up we needed a compelling conflict for her route once you're locked in to her route.
What we have for her overall story is incredibly fun and with luck we may even get her original writer back, but that really depends on her IRL situation and I hope the best for her.
So prepare to see more posts involving Kate and the situation going on with Violet's route.
SleppyPanda
2025-07-26 18:20:26 +0000 UTC