TO DO
- HUD ANIMATION WHEN SHOWING THE MAP ON FINISHING ROUND 1
- FIX MEMORY LEAKAGE AND GLITCHES WHILE PLAYING WITH CODY
- IMPLEMENT WEAPONS FOR CODY AND FOURTH CHARACTER
- FIX PROBLEMS WHEN CLIMBING ON TOP OF OBJECTS
- FIX BUGS THAT CATCH YOU TO OBJECTS, FORCING YOU TO BREAK THEM
- BOSS CAMERA IN 1-3 IS FIXED, NEEDS TO HAVE SOME SPACE TO THE LEFT OF SCROLL
- FIX BUG WITH PLAYER 2 CAMERA IN THE CORNER DURING PLAYER 1 CAMERA SCROLL. PLAYER 2 DOES NOT HOLD THE CAMERA, IT IS BEING PUSHED FORWARD.
- HAGGAR CROUCHING TO CATCH ITEMS SEEMS TO BE OUT OF CENTER
- IMPROVE DAMND AI
- FIX THE AERO GRAB THAT THE CHARACTER GIVES IN RARE CIRCUMSTANCES
- BETTER TESTING THE ROOM CHARACTER
- PLACE ANIMATIONS AND FRAMES OF ALL CHARACTERS CATCHING DIRECT FIRE IN THE SPRITE SHEET
- GIVING 1-2 ADDRESSING ERROR WHEN CATCHING WEAPONS (RARE)
- FREEZE ON 1-2 WHEN USING WEAPONS, OFF-SCREEN ENEMIES AND BLOOD SPILLING
- DECREASE OVERALL GAME SPEED IN ARCADE MODE
- IMPLEMENT EXTRA LIVES
- IMPLEMENT PARTNER CALL IN ULTIMATE MODE
- FIX HAGGAR DROPING ENEMY INTO AIR
- FIX ITEMS THAT ARE DESTROYED WHEN PICKING OBJECTS NEAR THEM
- FIX THROWING COMMANDS THAT SOMETIMES NOT RESPONDING
- IMPLEMENT HOLLY WOOD KNIFE THROWING WITH KNIVES FALLING ON THE FLOOR
- IF THE GRAB TIMEOUT, THE PLAYER IS GRABBED TO NOTHING
- HAGGAR REPEATS COMBO END SOMETIMES
FIXED
- ENEMY FALLS WHEN LEAVING A GRAB
- ALIGN PLANS IN THE OUTPUT CUTSCENES
- POISON / ROXY CONTINUE WITH ANIMATION EVEN WHEN STANDING
- FIXED MIXING OF INTEGER AND FLOATING NUMBERS IN SCROLL THAT CAUSED INSTABILITIES
- RARE INSTABILITIES AND GLITCHES WHEN LEAVING ROUND 1-3
- ENEMY LAYED ON THE GROUND BY GRAPPING IT AND DOING NOTHING
- RESOLVE SOUND WHEN CATCHING ITEMS
- FIXED MAP AND ENEMIES CORRUPTION WHEN STARTING WITH 2 PLAYERS
- FIXED SHADOW TILES ON SECOND PLAYER HUD
- FIXED BRED STANCE
- REMOVED "PRESS START" FROM CUTSCENES
- FIXED HAGGAR BEING INVULNERABLE DURING AND AFTER PILE DRIVER
- ADJUSTED KNEE AND HEADBOARDS FOR 18 FRAMES
- FIXED AND IMPROVED HAGGAR ANIMATION WHILE THROWING KNIVES
- HAGGAR NOW TOUCHES ON THE GROUND WHEN RUNNING THE PILE DRIVER
- INCONSISTENT PRESS START FOR SECOND PLAYER
- ALIGNED DRAWING OF HAGGAR THROWING THE KNIFE
- FACE AND STOMACH PUNCH ANIMATION
- FIXED HAGGAR HEADING ON ENEMY GRAPPING
- ENEMIES LOSING ENERGY WHEN FALLING TO THE GROUND WITHOUT BEING THROWN
- FIXED COLOR PALETTES IN ROUND 1-2
- NOT BE HURT BY THE SAME ENEMY YOU THROW
- FIXED ENERGY BAR GOING INTO PLAYER PHOTO ON DIE
- SUPLEX WAS NOT REMOVING ENERGY FROM ENEMIES
- FIXED ENERGY THAT WAS RESTORE WHEN CHANGING ROUND
- PLAYERS DIDN'T AUTOMATICALLY WALK 1-2 TO ENTER CUTSCENE
IMPLEMENTED
- MORE INDEXED COLORS IN ALL BACKGROUNDS (BY MASTER LINKUEI)
- "PRESS START" ON THE RIGHT SIDE WHEN IT'S 1 PLAYER
- CHANGED INPUT MENU TO HORIZONTAL SCROLL
- PLAYER 2 ENTERS THE MIDDLE OF THE GAME FALLING FROM THE SKY
- GENERAL KO ON ENEMIES WHEN PLAYER FALLS FROM THE SKY
- TWO P/J WITH MOVEMENTS MORE LIKE THE ARCADE
- WEAPONS HURT ENEMIES ACCORDING TO THE CHARACTER
- DIFFICULTY LEVEL (STRONGER ENEMIES, MORE ENERGY AND MORE AGGRESSIVE)
- PLAYERS NOW DIE
Chev Chelios
2022-07-02 04:58:29 +0000 UTCLucas M.
2022-07-01 02:20:31 +0000 UTC