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Ending The Tipping Conversation Before It Begins | Cold Take

This week's episode of Cold Take is now available!

Ending The Tipping Conversation Before It Begins | Cold Take

Comments

I think strictly cosmetic microtransactions are already the best way to "tip" the game. I know that they at least had to pay somebody to model and/or animate whatever gun or hat I'm buying.

Reilly O'Brien

Yeah, this really better be something that someone just threw out there, but the more people discuss it, the more likely it is that some publisher’s ears are going to prick up…

Tim Wilson

How does a subscription model or a superchat, which I do think is transformational and good for us all, differ from tipping? I do feel like it comes down to the ownership model, as well as actual value per $

Kelley Kirven

I guess all the money just isn't enough for them.

Cynthia McGarvie

Just rewatched Amy's Baking Company last week, ahahaha love it

ergotpoisoning

Oh, if I believed for a quarter of a second that my tip would go to the devs, I'd be more on board. But I'm guessing those tips would be going to the CEO who just laid off 500 people after bragging about the game they made bringing in record profits.

Thomas

Disregarding whether or not tipping AAA devs for their games makes any sense or not, I wouldn't send a tip to Blizzard specifically when the chance of said tip going to finance a Cosby Suite for executives is orders of magnitudes greater than the chance of the rank and file devs ever getting even a millionth fraction of said tip.

Wally Hackenslacker

Funny way to turn it around would be to have petitions. Everyone who liked a game could sign a petition saying that the game devs deserve a nice bonus, then send that petition to the publisher and have THEM be the ones to foot the bill. If enough people want them to have that bonus, then enough sales have happened that the publisher could afford it.

Waki Paki

Great intro! lolololololololololol Moving on, I really enjoyed you discussing your time in the food industry. I worked in the restaurant industry for oder two decades, and UI still do occasionally, almost always in the front of the house, and tipping was/is a huge part of my income. As a friend who did the same put it, we were effectively the sales people, encouraging soft drinks versus water, bottles of wine instead of just a glass, desserts, appetizers, suggesting adding the two lobster tails with that NY strip, etc., and the tips were effectively our commission. Google "Sullivan Nod" if you're curious. I know plenty of very good servers who were excellent at their job: warm, patient, informative, and could manage mutliple big tables at the same time, but were fired anyway because their average check was too low. Game designers are not providing an individual service, nor are they selling anything, so the idea of tipping them is beyond stupid and ridiculous.

Brian S

People have been accusing you of using AI Frost? Why? When did this start? Who started it? I don't get it

Lil' Cass

Good video, hearing a man who makes more than 7 figures suggest the *consumer* needs to pay *their* staff more is a special brand of late stage capitalistic shenanigans. If I feel the need to tip an indie dev I'd do what Frost suggested and buy another copy for a friend.

ParaParadox


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