Hey!
Small update for y'all this week, just a few things we needed to get in.
We've known for a while that it's way, way too easy for the giant to spam the fissure, which can be frustrating for the warrior. Here we have a very rough experiment where when the giant creates a fissure, their hand is temporarily damaged, reducing the effectiveness of subsequent fissures. The hand returns to normal after a short cooldown.
We also have a few important bug fixes. The bomb doesn't activate at the start of the match and the warrior can no longer walk up trees, making our job of capturing GIFs that much easier.
Also, Vive Cosmos support is in. 🤙
Peace!
– The Davelopers
Full Changelog (0.0.11P):
Davigo
2020-11-03 17:26:41 +0000 UTCDavigo
2020-11-03 17:25:51 +0000 UTC