XaiJu
Warumiyo
Warumiyo

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[Wonderland] April 1st Week Weekly Update

Here's the progress report for the first week of April.

1.SPINE

Recently, we've been studying Spine to create more expressive character movements. Although we're not sure if it can be applied to Wonderland, we expect that the animation effects using Spine will be implemented in our next project, "Sneaky Hotel." We were practicing with the trial version since the program costs around 30,000 yen, but thanks to the popularity and sales of Utouto Suyasuya, we can now afford to purchase it and move forward.


2.Battle Scene Illustrations

This week, we've created CG images for Lisa in combat, holding a sword and reacting to attacks.

These images are not fixed; the expressions and outfit conditions will change according to the battle situation. This is the current progress we've made so far.

In next week's progress report, we expect to complete the combat images for when the character drops their weapon. In this state, punch and kick attacks will be possible.

The current status of image production for battle scenes is as follows:

Surrender (0/2) (completed/planned command count) 

Idle and Attack (2/11) 

Taking Damage (1/1)

 Masturbation (0/3) (A total of 3 stages, preparing for part-specific stimulation for each stage) 

Provocation (0/6) 

Defeat (0/3) 

Recovery (1/1) 

Sex Attack (0/?) 

Urination (0/3)

We do not plan to release all images publicly, but some illustrations will be viewable in-game. We will report the current progress like this.

That concludes the progress report for the first week of April.

We hope everyone has a happy weekend. (。•̀-•)✧

[Wonderland] April 1st Week Weekly Update [Wonderland] April 1st Week Weekly Update [Wonderland] April 1st Week Weekly Update [Wonderland] April 1st Week Weekly Update

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