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213 - Dev Blog

Hello, hello! I’m finally making the final sacrifice. In order to become a better writer and a better VN maker, I will have to leave my comfort zone and brave the shadowlands where no man should dare tread. That’s right… I’ll have to play otome games… Wish me luck, guys, I might not survive the shattering of my masculinity.


So this weekend we released the latest build of Rise. We have implemented a few changes to our workflow, and the release came out a little later than we would have liked, but hey! It’s not an entire week late, and Banshee will not have to buy a new arm after drawing like a maniac for one week. So progress! We’ll continue to tweak and improve on this early success, so hopefully, we can not only go back to meeting our deadlines properly but also get more done in a shorter period of time. 


Now onto the actual content of the release! This one continues the main story. Catherine is still busy with the Valantian siege, but while she sits there and waits, the rest of the world is not static. Developments in other parts of the Empire threaten her ability to continue the siege, and she has to come up with answers to this new problem and, perhaps, forge new and strange alliances.

On top of that, Amelie is finally getting her time in the sun! Her romance route is finally here. Will the half-elf be able to give up her life of orgies to settle as a proper monogamous girlfriend? Unlikely! But damn it, she’ll give it her best shot!


This leads us to the top of the next release. What we’ll be adding to it is still a bit in the air. Vane will, of course, continue the main story. Expect magic, battles, dragons, and swords! And we’ll also add a new scene for everyone’s favorite catboy, Khai! So far we have plenty of hand-holding and body worship in mind, so please check your blood sugar levels before playing.


Finally, we'd like to once again thank our lovely friends and patrons for continuing to support us and our work! Is it hot in here, or is it you all?


(It might be both, it's so warm today again, help.) 

And that about wraps it up for today. We hope you all have a fantastic week, and we’ll see you next Monday for another dev blog! Until then,


Big love, the Necro Bunny team!!!

213 - Dev Blog 213 - Dev Blog

Comments

That's a great idea! I'm gonna go play in the nearest hardware store. The manly atmosphere should keep me safe!

Necro Bunny Studios

Don't worry, you'll be fine! Just unroll your favourite John Wick poster and dig up that 100-bit scewdriver set from the junk in your garage. I do recommend taping it shut so the bits don't fall out when you hug it. Seriously though, mad respect for doing that. Understanding different audiences will make you a better writer, and studying what they tend to like is a great way to get there.

Faxmachinen


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