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necrobunnystudios
necrobunnystudios

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196 - Dev Blog

Hello, hello! Back by unpopular demand: us!



First things first, we hope you all had a fantastic end of the year! We both ended up staying at home, mostly playing video games, sleeping, and eating junk food, and it was quite enjoyable, despite the searing heat! Also, here’s hoping that 2024 will treat us better than 2023 did. We really can’t keep having these toxic relationships with our calendar years.


Now! Onto our plans. We’ve made it our New Year’s resolution that we’re going to finish Rise of the White Flower this year. I know, I know, we said that last year as well, but now we’re actually close to the end of the story, so we’re confident we can deliver. After the game is finished we’ll still work on it a while longer: we want to improve the beginning of the game, cut some storylines that got abandoned to streamline the game a little bit, and just add all-around improvements.

We’ll also add a final, special scene with each romanceable character after the game is done and shipped, to be the final chapter of their stories and go a bit more in-depth on each epilogue.



One more thing. Concerning the next update, we’re working on a new scene with Yda, which will involve some dynamic... milking. In the spirit of our favorite eldritch gal, we’re also working on adding a new weapon for Catherine, the symbiote she can get from Yda. For those that have accepted that gift, or are on Yda’s route, you’ll be able to use the symbiote in battle! To support this new development, Vane is going back to the old battle scene, starting with the fight with Alandar, and adding the option of using the symbiote there!


Finally, we'd like to start our year by thanking you all so very much for continuing to support us and our project! We've been dedicated to working on Rise for a few years now, and we will work hard in 2024 to finally deliver something that hopefully, you'll find truly special. To all who have supported us through any means, be it on Patreon or by throwing some kind words our way, thank you so very much! You're the best!



P.S.: Sorry for the super delay!! Our region had some bad thunderstorms and blackouts yesterday, so neither of us could post the Dev Blog in time. Sorry about that!


And that about wraps it up for today. We hope you all have a fantastic week, and we’ll see you all on Monday for another dev blog! Until then,

Big love, the Necro Bunny team!!

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