XaiJu
BBQ大好き
BBQ大好き

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Progress Report

EN:

Since the release of our FPS demo, the feedback has been quite positive, which has given me a lot of confidence. Here are some recent updates from our doujin game circle:

1.After much effort, Nebel has finally been registered on Steam!
(Using Steam can be quite a hassle, no wonder there are so many publishers.)

Here's the link:

https://store.steampowered.com/app/2644010/Nebel_Geisterjäger/

The release is expected to be announced in December, and if possible, I hope everyone can help promote it or add it to their wishlist, thank you!
Also, to celebrate, when the Steam version of Nebel is officially released, we'll create a 50% discount bundle that includes all BBQ games. Friends who prefer playing games on Steam, please support us, thank you!
(We might also have a CDKey giveaway on Cien and Patreon, but more on that later.)

2.The progress on the Kabukicho short story is good; over half of the pixel map has been drawn, and all the public CGs are completed.
We will complete the H section text as soon as possible and meet you with the Demo.
The game is expected to be released from the end of December to January 1st of the coming year, which will also be BBQ's New Year gift.

3.The friend responsible for the FPS character animation has purchased professional animation software, and we expect to release some spicy short videos between November and December.

4.My main task in FPS this December is to validate a mature workflow for 3DH in the UE5 engine, which, if successful, means we could include more colorful 3D content in the game.

5.At the beginning of November, I will receive the voice drama script for the sequel to Nebel and the Priest, and then we will book the voice actors as soon as possible!
For this, I might need to make a business trip to the Kansai region.

And now for the bad news:
1.This is our first time making 3D models, and we made a mistake in the production sequence between the R18 version and the all-age version.
We made the all-age version first, and now we've found it difficult to modify it to the R18 version.
Therefore, we have decided to redo the protagonist's body and further refine the hair and facial details.
(But this also means that BBQ's wallet is bleeding heavily, and the pressure of life has increased suddenly.)
I only hope that if you also want to make 3D eroge, please be sure to make the R18 model first and then the all-age model.
Don't fall into the same pitfalls as I did.

2.I've been away from work for about a week, and you can see the specific reasons in the fan-visible section.
I am now fully back to the production of the short RPG.

Extra :

Actually, the reason I've been away from Japan these past few days is that I went back home to spend time with my parents, whom I haven't seen in over a year.

Also, since I didn't have a computer, I could only rely on my phone for about a week.

Fortunately, I managed to borrow a laptop from a friend, so now I'm able to work again. I plan to return to Japan soon, but after having been away for so long, my parents treated me to all kinds of delicious food, causing my weight to shoot up from 55kg to 59kg in a short time. Now I have to consider going on a diet when I return to Japan.

Oh, by the way, I also relaxed a bit at places like cat cafes, so now I'm fully recharged and putting all my effort into my work with BBQ!

Speaking of which, I originally planned for the Kabukicho short story to only depict the surroundings of Kabukicho. However, last month I became so engrossed with Mygo. The setting of Mygo takes place in Ikebukuro, and I'm quite familiar with Ikebukuro, so I decided to add some extra content about Ikebukuro (of course, mainly because I want to play with some Mygo jokes). My favorite character from this anime is Tomorin; I've always been fond of these quirky types of girls. And my personality is actually quite similar to Taki's, except Taki pressures others, while I pressure myself 2333. Once Kabukicho is released, I will properly explain to everyone what exactly I did throughout the entire year of 2023 that led to a decrease in my work output, and what my stress was all about.

And one more thing, please watch "BanG Dream! It’s MyGO!!!!!" - I would do anything (x).


CN:

自上次fps的demo發售以來,大家的反響還蠻好的,這給了我很多信心。

下面是一些社團最近的資訊:

1.經過我的努力,Nebel終於是在Steam上登錄了!

(Steam用起來真是太麻煩了,難怪有那麽多代理商)

這裏是鏈接:https://store.steampowered.com/app/2644010/Nebel_Geisterjger/

預計12月公布發售,如果可以的話希望大家幫忙宣傳一下或者點個願望單,感謝!

同時為了慶祝,Nebel的Steam版本正式發售的時候還會製作一個包含BBQ所有遊戲的50%折扣禮包,屆時更喜歡在Steam遊玩遊戲的朋友們可以支持一下,謝謝了!

(或許也可能在Cien與Patreon進行一個抽CDKey的活動,嘛以後再說)

2.歌舞伎町短篇進度良好,像素地圖繪製了一半以上,公共CG部分全部完成。

之後會盡快補齊H部分的文本,並做出Demo與大家見面。

遊戲的預期發售時間是12月月底到來年1月1日,也算是BBQ的新年禮物了。

3.負責FPS的角色動畫的朋友購置了專業的動畫製作軟件,11月~12月有望發布一些澀澀的短視頻。

4.12月我在FPS方面的主要工作是驗證一套成熟的UE5引擎中3DH的工作流程,如果成功了,就有希望在遊戲中做出更色的3D內容了。

5.11月月初會拿到Nebel後篇、神官的音聲劇本,之後會盡快預約聲優的!

為此我可能會出差去一趟關西圈。

然後是壞消息:

1.這邊第一次製作3D方面的模型,因此在R18版本與全年齡版本的製作順序上做錯了。

我們先做的全年齡版,現在發現想修改成R18版本會很困難。

因此我們決定對女主角的身體進行重做,並進一步細化頭發與面部內容。

(但也因此BBQ直接錢包大出血了,生活壓力驟增)

對此我只希望大家如果也要製作3D黃油的話,請務必先製作R18的模型後再製作全年齡模型。

不要踩我踩過的坑。

2.我有差不多一個星期左右沒參與工作,具體原因可以去粉絲可見的部分看。

目前全力回歸短篇RPG的製作中。


额外内容:

其實我最近幾天不在日本是因为我回家陪父母去了,畢竟一年多沒見面了。

(虽然我看起来是个很特立独行的人,但其实我是个家人侠2333)

又因為沒電腦,之前一星期左右我只能靠手機活動。

不過還好去找朋友借了個筆記本,現在又能工作了。预计过段时间就回日本,因为太久没回来了,爸妈带着我吃各种好吃的,害得我短时间内体重从55kg骤增到59kg了,这下回去日本后要考虑减肥才行了。

啊对了,還去貓咖之類的地方放鬆了一下,目前能量恢复的BBQ在全力以赴加油工作中!

說點題外話是,我對歌舞伎町短篇原計劃只刻畫歌舞伎町周邊的內容的,但是上個月看Mygo實在是太著迷了。

Mygo的舞台就發生在池袋,而我對池袋也很熟悉,因此會再額外加入一部分池袋的內容(當然,主要是我想玩一些Mygo的梗)。

這部動畫我最喜歡的角色就是Tomorin,我一直很喜欢这种电波系的女孩子。

而且我的性格其实又和Taki很像,只不过Taki压力别人,我压力我自己2333

等歌舞伎町发售了,我会好好给大家交代下整个2023年我到底干了些什么事儿导致工作产出变低,以及我的压力到底是什么的。

再多说一句求求你们看《BanG Dream! It’s MyGO!!!!!》吧,我什么都会做的(x

Progress Report

Comments

We do have some segments of ASMR inside R18 patch exclusive for steam version of Nebel... Although its directly from pre-existed Nebel ASMR.

LiuhunAZ

Wow Stream release congrats! Maybe include something extra like a few chapters of the drama audio to help with early conversion maybe it could also double as a tease for the current and sequel drama while at it.

Aisil


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