XaiJu
Droid Productions
Droid Productions

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Book 1 : 1.0.7b (Final)

With the Steam release has come a bunch of "final" fixes, all the little things that needed fixing once you can no longer kick the can down the road. It's not the most glamorous part of game development, but it needed doing.

With 1.0.7b, I'm hopefully able to turn my energies towards Love of Magic: Book 2. First 2 days are in Alpha right now (playable off Steam), though lots of things are broken as I transition to a new project, removed unused content and add in new systems.


Here's the final build: have an amazing new year, everyone!


Win32: FILESUPLOAD - MEGA - NOPY - UPLOADHAVEN

Win64: MEGA - FILESUPLOAD - NOPY - UPLOADHAVEN

Mac: FILESUPLOAD - MEGA - NOPY - UPLOADHAVEN

Linux: FILESUPLOAD - MEGA - NOPY - UPLOADHAVEN

Android: FILESUPLOAD - MEGA - NOPY - UPLOADHAVEN


Here's the changelog, for those curious:

1.0.7b [31/12/20]

- 1.0.7 added a bug that caused cards to disappear when returned to hand. Fixed the fix to the fix.

- New shortcut: Space to Auto (as well as 1-3 to trigger ally in combat)


1.0.7a

- Katie's Fire Immunity didn't actually make you immune to fire. Oops.


1.0.7

- Fixed a bug where cards that were discarded were still rendering, causing performance drop over extended battled

- Fixed a bug after Snowdrop's combat, UI being broken


1.0.6

- Ultra and Hard difficulty now recharges allies slower (60% and 80% of default)

- Added more bulletproofing to Memories UI

- Disply the player's level from frontend and conversation UI


1.0.5

- Fixed a bug where second trigger of Katie's firegem during combat would force the Fire9 gem

- Resized some of the character textures to give a crisper look

- Tuned ultra difficulty. Monsters now show up slightly later (125% of normal unlock speed, not 150%), player has slightly more HP (100%, not 90%, of base) and do less damage (60%, not 80%, of base)

- Dropped difficulty in achievements for Inferno (1000->500), Thunderstorm (1000->150) and Anger Management (1000->500)

- Fixed a bug that prevented Act III achievement from triggering



1.0.4a

- Fixed achivement Toxic Environment not triggering correctly


1.0.4

- Updated probability of triggering Black Rose 1, and shifted where the flag is set that enables the quest line up


1.0.3

- Spelling pass

- Fixed Bella's defensive ability (10% and 25%) triggering correctly. The 10% bonus was triggering at the same time as the 25%, giving 35%

- Reduced the HP of townhouse Golem

- Fixed a bug where invalid images could throw an exception, potentially halting script

- Fixed a bug where you could lose the poker UI after dragon combat

- Fixed an achievement (Man of Culture) claiming there are 9 books (there's 8 in book 1)

- Fixed Emily's Dragonslayer attack to only trigger after she hits the power threshold


1.0.2

- Start screen now represents correct chapter 

- Spelling pass

- Fixed an error where QSave was incorrectly triggering an animation if the frontend UI is hidden

- fixed a bug where you could hide your UI from combat menu (and not retrieve it)

- Helion Captains shifted minimum level to show to 40 (from 25)

- Implemented Snowdrop Questline

- Fixed the computer being able to change character names that didn't exist by day 2

- Gate Matthew in Elsewhere event < day 90

- Gate first meeting with Keith to be < day 60


Book 1 : 1.0.7b (Final)

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