Overhaul 4.3.1, yes
Added 2020-01-02 01:51:07 +0000 UTCNOTE: If you're updating from 4.3 through in-game download, you may get stuck at the very end due to a bug in there. Either use manual downloads below, or turn the mod off, restart the game, and update it through mod browser. Unepic, I know.
Bugfixes, bugfixes, bugfixes, and bugfixes. Also moved the mod to tModLoader 0.11.6.1, which also has bugfixes!
-== Download ==-
From Mod Browser: Link (OR just type "Terraria Overhaul" in Mod Browser!)
From MEGA: Link (Only use if mod browser doesn't work for you)
-== Changelog ==-
Important:
- Moved to tModLoader 0.11.6.1, which will be the new minimal version, as it updates MonoMod code-injection library, fixing some terrible but extremely rare bugs.
Technical:
- Rewrote texture replacement to be object-oriented, in preparations of Config Update.
- Various internal refactoring.
- Improved unloading code and its stability.
Fixed:
- Issue #292 - Discord Rich Presence system may crash the game when it fails to initialize or unload.
- Issue #293 - A null reference exception may rarely occur at OverhaulMod.Close(), usually due to other errors.
- Issue #295 - base.Close() isn't called in OverhaulMod.Close override, resulting in possible file handle issues.
- Issue #288 - Fire is invisible?
- Issue #289 - Potion bottles can be added into ammo slots when drank.
- Issue #290 - Bows shoot incorrectly at <=3 arrow amounts.
- Issue #296 - Item Overhaul updates can sometimes be called for uninitialized items?
- Issue #291 - Thrown item consumption behaves incorrectly with stacks less than 3.
- Issue #297 - Added precautions against IndexOutOfRangeExceptions in LightingSystem.
- Issue #264 - Disabling the mod after it was loaded in the current session may cause ObjectDisposedException to be thrown.
- Issue #204 - IndexOutOfRange exception may rarely occur at Collision.LavaCollision method when saving
- Issue #298 - Injections may sometimes break, resulting in unpredictable issues. This was fixed by moving onto tML 0.11.6.1.
- Issue #299 - When Overhaul is updated from version 4.2.0 or earlier, it has to be restarted to be able to load worlds properly.