XaiJu
Faustto
Faustto

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Development update

Hello, everyone! There has been quite a lot of new stuff I have been working on and I want to update you all on how it is going.

I want the next version to have quite a bit more content, so I have begun implementing a new cutscene system as well as more story quests. There are also some new characters coming to the game so stay tuned!

A complete ability system rework is coming! As previously, magic damage was quite annoying to use, now you can choose to either use physical or magical. There is also now mana in the game, which you charge by a few ways and will be needed for using the race ability.

Multi-artist support has been added, which lets you switch between Vlision's renders or Azazellz's AI art. If either is missing the other will be showed.

I am also working on adding a day-night cycle for more immersion, but haven't found a good way to make it fun for now.

Academy city is coming, but I still haven't gotten to making stuff for it yet so no comment here for now.

That is about it, if you have any suggestions or feedback, feel free to comment!


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