XaiJu
MilkDrop3
MilkDrop3

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Reshade + MilkDrop3 = :)

I recently discovered Reshade (thanks to Incubo_) and it's pretty amazing what you can do! Reshade pretends to be the DirectX9 driver, gets the last image from MilkDrop, and add some extra effects on top before sending it back to the real DirectX9 driver. A lot of the effects available would be impossible to render in MilkDrop, so this is very interesting! See the picture, martin - hardcore mix 2 with TinyPlanet.fx, really cool stuff. And the best part is you can accumulate the effects!

It's free and open-source: https://reshade.me/

Select the MilkDrop 3.exe and then DirectX9, then launch MilkDrop. Wait a bit for the shaders to load, then press the home button on your keyboard and try it! You need a decent configuration to handle Reshade properly.

Also, a quick update on saving the sprites: it's working and it's a game-changer for MilkDrop. Now I need to make sure I consider all the corner cases, and I need more time to think about the new sprite behavior. For example, what if you're loading a preset with a sprite? Should you remove all the other sprites displayed? Should you be able to move a sprite called with the 01, 02, 03 keys using your mouse?  Additionally, I need to ensure my code is future-proof. For example, if I want to save multiple sprites in a .milk file! I'm hoping to get finished in a few days!

Reshade + MilkDrop3 = :)

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