Hello all my wonderful fans and supporters! First, let me apologize about the lack of artwork you've been seeing here. I've been making some new connections the past month, and getting the ball rolling for HRH again. Things have gotten very interesting for the development, as we've decided to switch to the Headcannon Game Engine for development of the game, switching from the original Game Maker 2 engine.


Currently the player can climb/jump/wall climb. Even though they can't be seen, the doors also function from room to room as well. This example level is made for collision/camera movement. All this was done in less than 3 days, so development should come along faster than previous attempts with other engines. I am taking the entire month of December to work on nothing but assets for the project. Looking forward to sharing more updates on HRH with you!!!
The picture that I posted is for my supporters only. You guys have been something special in your understanding of what I've been going through this past year. I can not thank you enough for continuing to believe in me, and helping me accomplish goals I previously thought were otherwise unattainable.
Thank you, and, seasons greetings!
Buzzbomber
2018-11-30 20:32:49 +0000 UTCRock the Bull
2018-11-30 18:21:16 +0000 UTCWakeangel2001
2018-11-30 18:05:44 +0000 UTCCream
2018-11-30 11:37:36 +0000 UTCSleepnir
2018-11-30 08:04:38 +0000 UTC