Rig V6 - X-ray updates & more
Added 2021-08-10 22:53:02 +0000 UTCX-ray & Physics Video Preview (redgif does not support longer than 1m+)
Hitting the updates with a unique improvement to my rigs. Although it is missing some features to the limitations of maya software, it's working pretty good.
I put together a quick animation to show off the new features. Shown in the vid are the physics capabilities of both pussy and butt, including belly bulge physics and breast & butt jiggles. With more careful keyframing and adjustments to physics sliders, the body will have less clipping. I'm actually using the low poly model in this preview, while in rendered animation I use high poly which brings out more detail.
(problems) Since I'm the first to do this to my knowledge, unfortunately I ran into an unfixable problem because of limitations of maya software. To explain it short, using my method the normals of the mesh go crazy and completely mess with the shading by the edges. Since my rig allows toggling of the head, hands and feet, I can easily switch between different characters sharing the rig. The problem comes out at the neck seam where not all of the physics is being used at the throat, resulting in slightly less realistic throat physics bulging.