Stare too long and one might find themselves with a paw-shaped indent in their ribs! This skill will be replacing "Split the Stone" with something a little more unique and interesting gameplay-wise.
Today I am officially going to begin animating the Vixen. Void Keeper has been paused for a while and although a few minor projects have made a lot of progress in the meantime, I feel the need to continue working on something major. When Void Keeper does resume, I will most likely switch back to getting her ready for beta.
Still waiting on the first finalized Mysterious Dungeon Monster, but a few others have been started. I believe we're shooting for 12 total for the initial release.
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Thank you for your continued support :)