XaiJu
Pamatronic
Pamatronic

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Fountain Update - second batch of animations

I think I'll just give up on making predictions about release dates. Right now, fate seems to have quite a few twist and turns in store for me (see public post published later this day), so this is getting quite hard to do with any degree of certainty.

Nonetheless, the originally planned outline from the last post still stands, which means today you get the second out of three total animation sets for the fountain.

They mostly cover the situation where the primary actors energy has been depeleted, so you likely will need to employ the help of an npc right now to see them. (Because the player will usually be sent to sovngarde right away when energy runs out...)
I will probably add an animation test mode for the final version though, just to make it a bit easier for the screen archers.

Download:
Pama Deadly Furnitures V 3.2.3 (For SE/AE)

Technicals:
If you DID have V 3.2.2 installed, you don't need a new save. But you need to re-run FNIS/Nemesis/Pandora
Otherwise, kindly do the new save after installing as well.

Notes
A few minor issues have already been reported.
In one of them, the player would fly away when toggling free camera while a second actor is present. This DOES happen on my machine as well and is an issue with the mod itself. I'm working on a solution.

Another rare issue which only seems to occur for a few select users is a CTD when a second Actor enters. Anecdotal evidence suggest this is caused by consoleUtils and can be fixed by replacing it with ConsoleUtilExtended:
https://www.nexusmods.com/skyrimspecialedition/mods/133569

And I think that's it for now. I'll give the longer spiel when the Final update is out.
Until then, as always, thank you for your support and patience. See you next week with new content :)


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