Back at Work
Added 2021-01-08 19:39:46 +0000 UTCAfter the way to short but nonetheless very pleasant Christmas holliday, i got right back to coding today and basically have basically redone the entire thing from scratch.
-First of, i have decided to fork the Cruxification stuff off into its own separate mod. It requires quite a bit of supporting quest structures around it to properly work and therefore doesnt fit together with the zero-performance-impact scripts from the main mod.
And since its more of a feature ready mod, rather than a modders resource, ill probably add a few spells and other convenience tools to allow console-free usage of its contents.
-secondly, I have scrapped the Idea of a faked death state and done it properly with truly dying victims. small preview. It seems to finally be stable (at least as long as one doesn't place to many Cruxes in a single cell)
-about capacity. while i do need aliases to keep Live victims in positions and therefore can only have a limited number of them simultaneously, The dead victims work without active tracking and can therefore exist in unlimited numbers throughout the world. The functions that handles the refresh of dead victims on game/cell load can however only handle a limited number at once, so its important to space the victims out.
current capacity is 5 Live victims / 5 dead victims at any given cell / unlimited dead victims in total. If there´s sufficient interest, i can try to increase those, but for the initial release i will leave it at that.
-About SSE users: Because i have no way to tell how the SSE Engine will handle it, i will for now Drop the "official" SSE support for this. It could work, but if it doesn't, i can´t do anything about it right now.
About Releases: I´ll do some cleanup and will Upload the current working version this weekend. the convenience features will follow later.
Comments
That was just a joke. I used it for debugging purposes, but it wont be in the final version.
Pamatronic
2021-01-11 16:45:06 +0000 UTC"I have scrapped the Idea of a faked death state and done it properly with truly dying victims" ^^ good
SAC
2021-01-09 15:23:56 +0000 UTCCool to hear about progress. One questions. I remember you had an option "poke with a stick" as interaction with crucified person. What was that about?
Danath23 .
2021-01-08 22:32:30 +0000 UTC