XaiJu
eslaf
eslaf

patreon


1/24/2024

Please send requests and opinions on discord.
I can't reply right away, but I will definitely reply.
https://discord.gg/RSa8dTgFe7

E's Laf++-----------------------------------------------------------------

[latest ver download [exe]]

[latest ver download [zip]]

[file difference ver download [zip]]

[Sisca OST under construction]

[Tina OST under construction]

discord (Created by volunteers)-  https://discord.gg/u8rKHE8KDB

discord (bug report)-  https://discord.gg/RSa8dTgFe7

wiki (Created by volunteers)- https://wiki.gbl.gg/w/E%27s_Laf%2B%2B

■Game Update Points

・Future plans (the one above has priority)

Kitsune animation added

I want to increase the number of stages just a little

One-button Special Move to be implemented sequentially

Smart combo readjustment

2 Bar adjustment plan

Alcott 3D creation currently creating new weapons and female characters

Arcade mode under construction

Serena added; graphics will be updated

Command list: Creating explanations, videos, and thumbnails

VS-NET UI creation

First generation mook book, I want to make it as much as possible & I have confirmed how to make it and the actual product, all that's left is time

Creating an explanation video

Add Caligula Add a temporary character with the same graphics as [E's Laf]



・All characters

Intrusion effect added

Game loading: Interrupt when matching even during loading time

Border stage: If Tae is not present, there is a 10% chance that he will appear in the background.

Air throw [grab] speed limit setting


・Main

Previously, 236B's damage adjustment was made to intentionally make the damage higher since it could not be extended.

From this time on, it has excellent confirmation and execution, and it is possible to re-trap flames, so the conditions were better than other corner combos, so we nerfed it.

6C [Ground/Strike] Damage 864>1170 Combo rate 96>98%

JD Fixed a bug where the movement speed limit was off

236A Fixed a bug where it was a Strike attribute.

236B Damage reduction


・Qdora

236D Fixed a bug where the display position of some effects was shifted.The background on the foreground now disappears.


・Tina

One button command implementation

C/6C/B/6B Change to Strike attribute Pushback reduced

D Expand hitbo after hit to make it easier to hit 3

4A Changed to high except for the first hit Changed to opponent position search Chip Damage reduced to 2/3 Hit interval adjustment

6D Increased number of hits

JA Change to Strike attribute

JA [Aerial] Hitstun26>18F

JB Change to Strike attribute

JB[Aerial]/J6B[Aerial] Hitstun18>24F

J2B Upward movement 40>45 Start rate27>19% Changed to overhead immediately after injection

J3B Start rate27>19% Changed to overhead immediately after injection

J6C[Explosion] Hitstun14>22F

236A Performance changed to be able to shoot left and right

236B Overall Recovery34>44F high>low

236A/236B Now hits on the ground

236C Delete Block collision hitbo

214A/214B While recovering Cute Bar, the rate of increase in action bar decreases when the stomach becomes full.

214C Invincible deletion Whole Recovery47>38F

J236A Temporary addition


・Kitsune

Damage increased by approximately 22%

Combo start 50% knockdown

46A/46B Effect added - Clash state will occur when established

46A/46B [Fighting] Can now be derived from other attacks while in stance

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・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.

・ Rollback is implemented. Red letters in VS-NET are rollback rooms.

1/24/2024

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