New landing animation for Winsol, and a new smoke effect for enemies landing at high speed.
Aside from that I made advances for new full animations I will post in youtube next
Situation with our illustrator:
She says she still wants to draw and can do it with one eye closed
Aside from that, programming is slow cause I'm diverting the funds I get to the illustrator's surgery
I'm testing my old builds to see which one would be the less buggy and most fun to share here so you can play it