https://www.youtube.com/watch?v=OXoqpgQcLYQ
The enemy soli can now follow you perfectly, she also gets away if you are too close, and shoots in the right direction deppending on where you are.
Her AI is pretty much finished, the only thing missing is her passive behavior she should do when she doesn't know where you are.
Before a private demo the only thing there left to add is Pherl being able to eat...
2025-06-30 12:57:31 +0000 UTC
View Post
Sprites I will use in the next youtube animation
In the game they will be used to enter the big red building, and access the water bridge.
We have 2 new songs ready for next video
And some new sprites like Choldie using her motorbike.
it will be the youtube reveal for the character "Oliv"
I think I managed to save enough time to make some advances in code tomorrow, I learned how to better the sound implementation, so I can play different sounds for variety, with way less clutte...
2025-06-20 08:24:56 +0000 UTC
View Post
https://www.youtube.com/watch?v=Rq9k1CrjpoQ
it still haves small issues and imperfections, but finally, finally it looks and moves good.
As soon as I implement enemies I will make a private demo
As soon as I have 5 enemies completed I will make a public demo
Thanks god one of my programmers (the one that did a very good job but ran out of time) is helping me with tips, answers and ocasional edi...
2025-05-30 08:30:08 +0000 UTC
View Post
What have I been doing?
Well
working on comissioned work, directing music and illustration, and making assets like this for the game.
What is our current situation?
Its bad!! The programmer is doing Absolutelly Nothing again
To this point I will just stop talking to him until he says something...
Both out illustrator and our musician are having very serious personal problems, they are still working when they can tho.
About me
Last weeks I was looking for a programmer, ...
2025-05-22 19:28:47 +0000 UTC
View Post
This will be Chlodie's new absorbing animation, since her previous one was too still, and had no catching motion
The digestion part is kinda old, I might have to edit it further, I just wanted to finish something quick between comissioned work.
Our musician is making a new song, an encounter music for when the player is attacked in the city hub world.
Our illustrator next month will make new drawn thumbnails for our youtube videos, so we no longer have to use just screen captures of ...
2025-04-28 07:56:32 +0000 UTC
View Post
it's not this one! It is the little pirate with the blue bandana from last animation that had pirates.
In this weeks I made for her her jumping, landing, pop-up, dead-landing, and 2 animations of being eaten, with those animations done she haves everything she needs to be implemented in the game.
About programming, I offered extra money to the programmer yesterday but he said he doesn't want it until he finishes.
if we look at the bright side we will eventually have every single anim...
2025-04-23 09:02:10 +0000 UTC
View Post
So far we have 5 enemies with every single sprite we need, but I wanted to have Hant ready too.
I found a little time between comissioned works to make new sprites for her, it is no use counting how many comissioned works I have left to complete them all, since many comissioners ask for a new animation just after I finish the one they wanted, but that is very good for funding, so I can't complain.
Programming last weeks was hell! but we managed to solve the issues, let me tell you:
Y...
2025-04-12 07:20:56 +0000 UTC
View Post
https://www.youtube.com/watch?v=E91DinHq_E0
I had a lot of problems because youtube transformed it into a short from nowhere, and I had to research how to prevent that and reupload it
But well, new video!
And this doesn't mean that we now have to wait other 4 months for me to make another one, since in the last months I worked in a lot of animations while I decided which one would be the video I c...
2025-03-20 15:28:39 +0000 UTC
View Post
I'm fine everyone, we only had some winds and rain, sorry if I worried anyone, but there has been some floodings in cities around so I felt like I had to inform everyone just in case.
Here some sprites I made yesterday and today, I think they will help give some charm to the animations and game, they are the two soldiers fleeing, that will happen when there are only 2 soldiers and one of them witness the other being eaten.
Well, there are a lot of comissioned work waiting to be ...
2025-03-09 11:31:07 +0000 UTC
View Post
In the worst ase scenario a flooding
Don't worry about me, I live in a second floor.
Probably nothing will happen, but everyone is talking about this, and there are alerts in the news.
if I remain a long time without saying anything it is because there are no internet
I will be fine
About the rest, I have been talking with our old programmer, unlike my friend he haves time to code, and he can do it for way less money. So not everything is bad news
Also he lives in a diff...
2025-03-08 00:20:13 +0000 UTC
View Post
While scrambling to see which animation would be the fastest to complete and post in youtube I found out that would be the one with 8-bit sprites instead.
I still have some ideas to get more funds, but first I would need to finish some comissioned animations I owe.
This month our musician finished the music for the egyptian stage, and our illustrator designed many new enemies I plan on using in a future animation too.
Maybe I should tell the old programmer to try again with t...
2025-03-01 00:28:09 +0000 UTC
View Post
The animation above doesn't belong into a finished comission, it is an asset for the game, but also belongs into another comission I'm yet to finish, and in an animation I will post in youtube too.
I think if I focus in one comission at a time I can finish them all quickly, until now I was making a bit for everything every day, and that drained me a bit.
I think if I finish 2 comissions more I will have enough money to pay 1 month of programming.
I'm still working on assets for the g...
2025-02-20 22:32:41 +0000 UTC
View Post
I will feature her in the next youtube animation
Originally I planned to post about the mummies first, but I think I can have this one done faster, and by finishing it I would complete two comissioned works at once.
About everything else: I'm planning some things to get more funds for the programming, you'll see once I finish this animation.
Don't worry, we will have this done even if the patreon income drops to zero.
2025-02-10 10:06:20 +0000 UTC
View Post
Hey there, tomorrow is my birthday.
Situation is still rough, im just making comissioned work to have enough funds to pay our current programmer, since he is uncapable of working consistently otherwise.
The old progammer, guess what he doesn't know how to code Anything that is not a platformer
Ain't that awesome?
But no need to panic, I had an idea of how to use his limited skills anyways.
The old programmer haves years of experience with Metal Slug fangames, that is how I meet...
2025-01-31 01:28:09 +0000 UTC
View Post
I revamped this ones to look better and snappier.
I was wondering if anyone ever wondered why do the enemies in this game always land face flat agains the floor or similar, that is because I needed a long animation that showcased to the player that he haves time to do his next action
2025-01-25 18:44:53 +0000 UTC
View Post
I have been away from home since new year, I brought my laptop with me though. Since then I have been making mostly comissioned work, but I managed to make the animations for the cowgirl that I shared last time, and just now I made this new animations for the sarcophagus girl and the background between working in more comissioned work.
I will return to my home tomorrow.
Lets talk about coding
The programmer that came back, I will reffer to him as Old Programmer.
The first d...
2025-01-20 06:00:55 +0000 UTC
View Post
The texan girl, now all we have to do is wait for the programmer....
Meanwhile I will be working in comissioned work, and some flare animations.
For the first public demo we have all the animations we need for 5 enemies: The two soldiers, the mummy, the pirate, and the cowboy girl from above.
The player character, Pherl, haves everything ready too.
We have the songs, and background art too.
Well, now I will see if I can finish more comissioned work so I can pay to the prog...
2025-01-09 18:02:33 +0000 UTC
View Post
https://www.youtube.com/watch?v=QqM_LhsjAK4
it might look at bit rough, but it controls at a very smooth and satisfactory 60fps, enemies might act a bit clunky, but they are smart.
Also look at those shadows, for me and the old programmer that would had been impossible to implement.
The best part is that we are just starting, and I can visit the programmer personally so we can make sure every sing...
2024-12-31 06:50:48 +0000 UTC
View Post
Very small and simple side game(with vore) for the old programmer that offered me free help.
I'm not going to make sprites for this until he haves something that is fun to play. So this will not divert any funds or attention away from our main project.
I will put the options here for you to read them and choose, you can vote now.
Next I will just write a small update of the current situation.
Our illustrator is facing some personal issues, so she will take a vacation this ...
2024-12-30 22:29:10 +0000 UTC
View Post
Merry christmas, folks.
I wish I could had made something for the holydays, but I has been busy making...A lot of comissioned work, and also assets for the game, and talking with the programmer, the musician and the illustrator.
But at least that means progress, with the money I've got from the comissioned work I can get some new songs, faster programming, and more character art.
I'm talking with the programmer to add some details and remove some debug text so I can release the ...
2024-12-27 08:41:43 +0000 UTC
View Post
All the sprites she needs to be implemented are done.
Only enemy left for a demo is the cowgirl
Today is programming day, I will tell you the advances we made soon.
We have been planning a short easy to code side-game for the programmer that came back, we will consider your suggestions and make a poll with them later.
Also I still have a lot of comissioned work to do, at least my part of the job making this enemies is going well.
Well, I'll show you as soon as I have anything n...
2024-12-16 15:50:31 +0000 UTC
View Post
I have been making a lot of comissioned work, with that I obtained enough money for the illustrator and composer, so they are working hard too.
Our programmer says he will be free at day 15#, I have been asking him a lot, he is finishing all possible work he had on his list so he can focus all of his attention on the game that day.
Now time for suggestions
Our old programmer, the first one, the one that didn't do a very good job. He came back, he said he wanted to help me again. ...
2024-12-12 08:45:18 +0000 UTC
View Post
Our illustrator made them like 3 years ago, before we even revealed the game.
Looking at them right now the are just nagas, I don't think they have anything original or interesting.
We also designed them before the game had clear gameplay and enemy types, so I'm not sure how to use them neither.
I'll show you once I have any idea.
Aside from that, I'm still working in bigger animations we will see this month.
Our programmer is busy doing his own comissioned work because I still...
2024-12-05 16:33:24 +0000 UTC
View Post
I myself mostly worked in the mummy, here a list of all the new sprites I made for her:
New walking animation, turning, 3 attacks, being knocked up in the air, being thrown to a side with an attack, 2 landing animations, 2 getting up animations, 3 spawning animations, and some misc animations like sand effects, transition frames and such.
Aside from that I've been working a lot in comissioned work, some of the works I've got will contribute to the cowboy faction, the pirate faction, Chl...
2024-11-30 21:49:15 +0000 UTC
View Post
She also haves a lot of new sprites ready to be used in following youtube animations.
Our programmer is working as fast as he can to make a demo public as soon as possible. He implemented some nice features we didn't had before, like Pherl's dash attack, turning around while landing, turning around while jumping, the soldiers dropping down from platforms with a new animation, soldiers shooting down if they are on top of you, and marching if they dont know where are you.
Next on the ...
2024-11-18 22:26:18 +0000 UTC
View Post
I have been working a lot in comissioned work, many of the comissioners want characters from the game fortunatelly, so some of those sprites will be used as assets.
Aside from that I have been making sprites only for the game too, just some misc small tweaks and fixes, programming is doing very well, we reached the point of beating the older builds in amount of content and polish, so I feel we will have things to show very soon.
About the illustrator:
She is doing very well, the ...
2024-11-07 20:26:08 +0000 UTC
View Post
Aside from many many comissioned work, fortunatelly most of the content of the comissioned animations will be used in the game as assets for playable characters and enemies.
2024-10-30 00:20:04 +0000 UTC
View Post
My friend the programmer is getting used to code every day, he is doing it very well, I feel like game testing time will be achieved soon.
The illustrator is doing well too, her surgery was not been done yet, she says she can still draw for a short time, with an eye closed. If someone wants to comission her contact me.
Our musician had some personal problems, and faced some difficulties cause the storms, but she is getting better.
Well now time for some suggestions in the...
2024-10-16 22:33:13 +0000 UTC
View Post
Here the link in case you cannot watch it:
https://www.youtube.com/watch?v=eGCqRDqPGPU
I really hope you like it, I wanted to add more things like the clouds slowly moving in the background, but moving everything manually in every frame is very tiring.
But well, I still need to do a lot of comissioned work
Fortunatelly many of those need assets that will be used in the game too
I will let yo...
2024-10-09 21:15:23 +0000 UTC
View Post
With this month's funds our illustrator will be able to pay her surgery.
I hope diverting the game's funds to that was the right decision, since I doubt she would be able to pay that herself because the situation she lives in.
This last weeks I have been working in a new youtube animation for Polyand the robot
There are still some things I need to finish for that, but I hope I will have it ready in the next 3 or 4 days
I will list here all the sprites I made for that character...
2024-10-01 15:36:39 +0000 UTC
View Post