XaiJu
Zollock
Zollock

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Pherl gets kicked in the belly

Depending on how much time has been passed this are the 3 possible results, excluding Nothing happening
Most assets for this feature have been already made, to implement them I only need:
An idle for undigested prey
A falling and idle animation for semi-digested prey
And animation of semi-digested prey getting eaten again

Semi-digested prey have been designed to fit many different enemies (Soli, Dada and Aiby) Because this character doesn't need to do much in the game, she only lays in the ground until the player catches her again, or a nurse enemy rehabilitates her

Pherl gets kicked in the belly

Comments

Yes, I intent to showcase that in the healthbar, and with other things im planning

Ziliock

So I know for Pherl her belly size shows how much she has eaten (at least from the haunted house animation), is there a way to tell how long a prey has been digesting?

CrazyPowerRanger


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