This weekend I've been working on the new Outfit Creation Guide tutorial. This time I'll be sharing with you my basic Substance Painter 2 workflow.
Well, the screengrabs for this one are ready as you can see above. Now for the writing.
Among all the important elements of my SP workflow, I think using a proper folder structure and fill layers with masks, revolutionized my work the most. Keeping all the elements in a structure leaves the whole stack editable at many levels and you can easily tweak all the smallest details all along the way.
I hope this chapter of OCG will be ready next weekend.
Stay tuned,
K.