Hey there, what do we have here?
Well many people asked me for predator enemies, a natural way of implementing them I came up with is making them animals
Unlike the soldiers, robots, etc, this ones are not puny enemies the player can ambush, but are instead meant to appear in unexpected places and devour any person near by
Also if the player manages to defeat and eat one he might get poisoned, so the fastest strategy would be avoiding them
But if the player decides to beat one, I thought it would be fun seeing Pherl or other of the girls being sick and needing to be cared for by the rest
Maybe when spitting out their skulls the player would have to remember how it looks and compare it with other monster girl skulls when buying an antidote
Aside from that, soon I will have done a small exclusive animation for here with new music
For now, thanks you for your support