Hi there, this animation has previously been seen, but not with this soldier
Aside from that, advances were made in some aspects, lets see:
The music for Pherl's exclusive stage with asian themes is being worked in, and more than half way done, it sounds very good
New additions to the bone projectyles, now the Skull most of playable characters will spit can now spin vertically too instead of only horizontally, and now haves new very detailed breaking animations for when it hits something solid
With our musician we decided to add Adaptative Soundtrack to the game, for a good example of how does that work check the video game "Streets of Rage 4"
Im very hyped to see how that will turn out
There are some new character designs coming too
Next month we will have a new illustrator that will remake the character images in a way more detailed, stylized and clean way
Our programmer is working hard too, we will have a video update to show here soon
I'm thinking which showcase animation I should start now, maybe something that could be immediatelly implemented in the game
in that case it should be something for Pherl, I had the idea of she playing a separate animation after eating an enemy where she could lick her lips, clean her mouth with a napkin, rub her belly, and things like that that would be choosen randomly
Well, we'll see soon
But for now, Thanks you for your support